Lead Technical Artist

At Iron Galaxy Studios, our teams support a healthy work-life balance, promote continuous improvement, and champion a diverse people-focused culture. We encourage professionals from every heritage and background to apply.

This is a full-time hybrid position in Orlando (FL), Chicago (IL), Nashville (TN), or Austin (TX) with relocation options for out-of-state applicants.

Iron Galaxy Studios is looking for a seasoned Technical Leader to help unleash the creativity of our art team. As Lead Technical Artist you’ll ensure that all content authored meets performance requirements, and take ownership of toolsets, materials, and prototyping. Technical Artists at Iron Galaxy are challenged to improve processes, maintain established workflows, and iterate in a fast-paced work environment. The ideal candidate is an experienced problem-solver and an effective communicator across disciplines with a desire to mentor other artists.

RESPONSIBILITIES

  • Understand, maximize, and communicate asset optimization
  • Implement technical art features and tools to automate processes
  • Design, develop, and maintain pipelines and workflows
  • Establish metrics around performance management and asset validation
  • Integrate art content into the game engines and maintain technical documentation.
  • Provide technical support to the Art, Design, and Engineering team
  • Foster a people-focused team environment to fuel game creation
  • Mentor, train, and guide team members in areas of expertise
  • Support tool creation, rigging, weighting, materials work, and/or rapid prototyping

DESIRED SKILLS

  • Impactful communication and organizational skills
  • Wide technical skillset with knowledge of programs including Maya, Lua, and/or 3D Max
  • Expert understanding of 3D modeling, proceduralism, and node-based systems
  • Highly proficient in scripting tools in Python, MEL, C++, and C#.
  • Ability to write clean, maintainable, extensible, and reusable code.
  • Thorough understanding of the technical art pipelines
  • Expertise in translating artistic requirements to actual in engine results
  • Meaningful experience in industry-standard engines and software including familiarity with Unreal Engine 5 and Unity

BONUS SKILLS

  • Strong and collaborative leadership mentality
  • Ability to work with stakeholder outside of the core projects
  • A good sense of new industry practices that incorporate new software

ABOUT US

Iron Galaxy is one of the world’s largest independent video game developers with 80+ shipped titles. Our people combine their talents to create amazing ports, epic remasters, and new experiences from the ground up. We partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level. See why we have been certified by Great Place to Work and GamesIndustry.biz.

Lead Animation Artist

At Iron Galaxy Studios, our teams support a healthy work-life balance, promote continuous improvement, and champion a diverse people-focused culture. We encourage professionals from every heritage and background to apply. 

This is a full-time hybrid position in Orlando (FL), Chicago (IL), Nashville (TN), or Austin (TX) with relocation options for out-of-state applicants. 

Iron Galaxy Studios is looking for a high-level animation leader who has a passion for video games. When you join our team, we’ll ask you to elevate the visual quality of our projects through movement and personality. We are an established independent video game studio that partners with some of the most respected publishers in the industry. If you desire an environment to showcase your talents across multiple AAA titles, this job is for you. 

RESPONSIBILITIES 

  • Work closely with the project Animation Director / Art Director to define processes and potential pipelines 
  • Ensure a high visual quality bar for animation work going into the game 
  • Mentor and contribute to the growth of fellow animation artists  
  • Create high-quality gameplay animations that adhere to the style of the project 
  • Collaborate across disciplines to achieve responsive and readable gameplay animations 
  • Use well-built posing and motion flow to create distinct character-driven actions 
  • Create high-impact moves and convincing reactions 
  • Utilize efficient creation techniques to support refinement and rapid iteration 
  • Contribute to a team full of excitement and passion for creating great games 

DESIRED SKILLS 

  • Experience working on a team to craft a distinct, cohesive visual style 
  • Deep expertise and experience in working with the core principles of animation 
  • Solid communication, organizational, and leadership skills 
  • Ability to adapt between different art styles and adjust quickly 
  • Knowledge of industry-standard tools such as Autodesk Maya & 3Ds Max, AnimBot, Houdini, Confluence, and Jira  
  • Robust mentality around collaboration and leadership 
  • Familiarity with Unreal Engine 5  

BONUS SKILLS 

  • Ability to work with stakeholders outside of the core projects 
  • A good sense of 3D & 2D animation fundamentals  
  • Skills in Adobe After Effects and other Amination Plugins  

Lead Animation Artists typically have 5 - 7 years of experience within gaming animation or a related field.

ABOUT US

Iron Galaxy is one of the world’s largest independent video game developers with 80+ shipped titles. Our people combine their talents to create amazing ports, epic remasters, and new experiences from the ground up. We partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level. See why we have been certified by Great Place to Work and GamesIndustry.biz

Game Producer

At Iron Galaxy Studios, our teams support a healthy work-life balance, promote continuous improvement, and champion a diverse people-focused culture. We encourage professionals from every heritage and background to apply.

This is a full-time hybrid position in Chicago (IL), Nashville (TN), Austin (TX), or Orlando (FL) with relocation options for out-of-state applicants.

As a Mid-Level Producer, you will work with the development team to create production schedules, track deliverables, manage goals, and drive team success. We ask our Production team members to work closely with the various game teams to ensure that development runs smoothly and assist in communication between the departments. A Producer at Iron Galaxy fosters a positive team environment and keeps our projects on track. You may assist on one project at a time or, based on our needs, work on multiple smaller projects at once.

RESPONSIBILITIES

Produce Great Games!

  • Create, organize, and maintain high-level and near-term schedules, project task lists, and deliverables
  • Bring a broad set of tools and methodologies that can apply uniquely to each project
  • Efficiently schedule and run meetings, assess prior requirements, and ensure goals are clear and followed up on
  • Identify, communicate, and resolve risks that may be blocking the team from hitting their goals

Deliver for Our Partners

  • Effectively communicate project status and needs internally and to our partners
  • Proactively identify and propose solutions for project risks and issues
  • Cultivate successful partnerships by leading through influence and looking for positive solutions to all problems

Be a Great Collaborator

  • Collaborate with Leads to establish and maintain the project roadmap & long-term feature schedules, milestone definitions, and sprint goals
  • Understand and communicate project milestones, deadlines, risks, and stakeholder feedback to team members and studio leadership
  • Foster an environment that creates a positive team experience and high morale

DESIRED SKILLS

  • Production experience in a game development environment
  • Knowledge of game industry-standard software tools, design documents, and production processes/best practices (budgets, game concept, and prototyping creation, project management, bug reports, and defect tracking)
  • High-level time-management skills with the ability to focus on priorities, manage change, and deliver against agreed deadlines
  • Experience working under rapid development cycles
  • Proven mediation and problem-solving skills
  • Sound decision-making capabilities with a demonstrable ability to think outside the box
  • Meaningful communication skills that lead to proactive and effective solutions
  • Knowledge of Jira and Confluence

Mid-Level Producers typically have 3 - 6 years of experience within gaming or a related field.

About Us

Iron Galaxy is one of the world’s largest independent video game developers with 80+ shipped titles. Our people combine their talents to create amazing ports, epic remasters, and new experiences from the ground up. We partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level. See why we have been certified by Great Place to Work and GamesIndustry.biz.

Software Engineer

At Iron Galaxy Studios, our teams support a healthy work-life balance, promote continuous improvement, and champion a diverse people-focused culture. We encourage Engineers from every heritage, or background to apply. This is a full-time hybrid position in Orlando (FL), Chicago (IL), Nashville (TN), or Austin (TX) with relocation options for out-of-state applicants.


Mid Level Software Engineers at Iron Galaxy work on a wide variety of projects, including creating new games from the ground up, co-developing games with partners, and porting existing games to new platforms. Our projects tend to have shorter development cycles; it’s not uncommon for a software engineer to work on more than one project in a year. We’ve found that this helps keep things fresh and provides opportunities to utilize experience gained from previous projects.

As a Mid Level Software Engineer at Iron Galaxy, you’ll get the chance to help architect and implement features and systems, debug difficult problems, and tackle new challenges. In addition to their technical skills, our software engineers typically have strong communication skills and work well with diverse cross-functional teams. This is a mid-level position. Candidates should have a solid knowledge of game development. Responsibilities vary based on the project and expertise. Mid Level Software Engineer's at Iron Galaxy typically have 3 - 6 years of experience within gaming or a related field. Here are some examples of what a Software Engineer might be expected to do at Iron Galaxy.

Responsibilities

  • Implement new features or systems
  • Assist in the creation of technical design documents for new systems
  • Review game design documents and provide feedback
  • Implement low-level subsystems for new platforms
  • Ensure adherence to platform compliance requirements

Desired Skills

  • Experience at a game studio (any size)
  • Solid understanding of C/C++
  • Desire to learn and grow
  • Strong debugging skills
  • Able to adapt to new codebases and platforms

If you have not worked in a professional capacity as a software engineer in game development, please describe how your programming skills from your experience will translate to this position in your cover letter.

About Us

Iron Galaxy is one of the world’s largest independent video game developers with 80+ shipped titles. Our people combine their talents to create amazing ports, epic remasters, and new experiences from the ground up. We partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level. See why we have been certified by Great Place to Work and GamesIndustry.biz.

Senior Software Engineer

At Iron Galaxy Studios, our teams support a healthy work-life balance, promote continuous improvement, and champion a diverse people-focused culture. We encourage Engineers from every heritage, or background to apply. This is a full-time hybrid position in Orlando (FL), Chicago (IL), Nashville (TN), or Austin (TX) with relocation options for out-of-state applicants.

Iron Galaxy is looking for experienced senior Programmers to join our world-class engineering team. Senior Programmers at Iron Galaxy work on a wide variety of projects, including creating new games from the ground up, co-developing games with partners, and porting existing games to new platforms. Our projects tend to have shorter development cycles; it’s not uncommon for a programmer to work on more than one project in a year. We’ve found that this helps keep things fresh and provides opportunities to utilize experience gained from previous projects.

As a Senior Software Engineer, you will be expected to take ownership of significant features and systems, debug difficult problems, and provide guidance and feedback to help your teammates grow. You should be comfortable navigating an unfamiliar codebase. While you may have one or more areas of expertise, you aren’t afraid to venture into other domains. In addition to your technical skills, you should have strong communication skills, and work well with diverse cross-functional teams. Responsibilities vary based on the project, and we will also aim to place you on projects that play to your strengths while also giving you room to grow. Here are some examples of what a Senior Programmer might be expected to do.

Responsibilities

  • Provide feedback in code reviews
  • Identify performance bottlenecks and possible solutions
  • Create a technical design document for a new system
  • Review a game design document for a feature and provide feedback
  • Implement low-level subsystems for a new platform
  • Work with an evaluation team to provide information for a project bid
  • Ensure adherence to platform compliance requirements

Desired Skills

  • Significant experience at a game studio (any size)
  • Deep understanding of C/C++
  • Strong debugging skills
  • Development experience on at least one game console
  • Able to adapt to new codebases and platforms
  • Passion for personal development and mentoring others

If you have not worked in a professional capacity as a software engineer in game development, please describe how your programming skills from your experience will translate to this position in your cover letter.

About Us

Iron Galaxy is one of the world’s largest independent video game developers with 80+ shipped titles. Our people combine their talents to create amazing ports, epic remasters, and new experiences from the ground up. We partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level. See why we have been certified by Great Place to Work and GamesIndustry.biz.

Senior Rendering Engineer

At Iron Galaxy Studios, our teams support a healthy work-life balance, promote continuous improvement, and champion a diverse people-focused culture. We encourage Engineers from every heritage, or background to apply.
This is a full-time hybrid position in Orlando (FL), Chicago (IL), Nashville (TN), or Austin (TX) with relocation options for out-of-state applicants.


Iron Galaxy Studios is seeking experienced Senior Rendering Programmers to join our world-class engineering team. Programmers at Iron Galaxy have contributed in many ways to our diverse portfolio of high-profile projects. This has included leading the development of new rendering features on Microsoft’s Killer Instinct, optimizing ambitious ports to the Nintendo Switch with Diablo 3 and Skyrim, tackling the challenges of virtual reality with Skyrim VR, and collaborating with our team of talented artists to develop great-looking content across all our internal projects.

We need a new teammate who can help us continue to develop cutting-edge graphics features, techniques, and effects on both internal and external projects. Responsibilities vary based on the project, and we will also aim to place you on projects that play to your strengths while also giving you room to grow. Here are some examples of what a Senior Programmer might be expected to do.

Responsibilities

  • Develop cutting edge rendering features and special effects to support the needs of our internal projects and external clients
  • Support our art and design departments with the best technology available to help them realize their visions
  • Analyze performance and implement optimizations at both a high and low level.
  • Work with our multi-disciplinary development team to help set the direction of rendering technology at Iron Galaxy

Desired Skills

  • 3+ years of graphics programming experience at a game studio or equivalent
  • Highly comfortable navigating and modifying very large C++ game engines
  • Stays up to date with developing trends and novel techniques in real-time rendering
  • Understands modern hardware rendering pipelines
  • Has reasonable math skills, as required to reason about modern 3D graphics techniques
  • Is able to adapt to multiple rendering engines and graphics hardware
  • Is a dependable teammate who is able to communicate with all development disciplines

Bonus Skills

  • Deep knowledge of at least one low-level shading language and graphics API
  • Proficiency using at least one high-quality graphics debugger (e.g., RenderDoc, PIX)
  • Experience working on modern console hardware
  • Experience with a current commercial-scale game engine
  • Previous leadership experience of a team of graphics engineers

About Us

Iron Galaxy is one of the world’s largest independent video game developers with 80+ shipped titles. Our people combine their talents to create amazing ports, epic remasters, and new experiences from the ground up. We partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level. See why we have been certified by Great Place to Work and GamesIndustry.biz.

Rendering Engineer

At Iron Galaxy Studios, our teams support a healthy work-life balance, promote continuous improvement, and champion a diverse people-focused culture. We encourage Engineers from every heritage, or background to apply. This is a full-time hybrid position in Orlando (FL), Chicago (IL), Nashville (TN), or Austin (TX) with relocation options for out-of-state applicants.

Iron Galaxy Studios is seeking Mid Level Rendering Engineers to join our world-class engineering team! Engineers at Iron Galaxy have contributed in many ways to our diverse portfolio of high-profile projects. This has included leading the development of new rendering features on Microsoft’s Killer Instinct, optimizing ambitious ports to the Nintendo Switch with Diablo 3 and Skyrim, tackling the challenges of virtual reality with Skyrim VR, and collaborating with our team of talented artists to develop great-looking content across all our internal projects.

We need a new teammate who can help us continue to develop cutting-edge graphics features, techniques, and effects on both internal and external projects. Responsibilities vary based on the project, and we will also aim to place you on projects that play to your strengths while also giving you room to grow. Mid Level Rendering Engineers at Iron Galaxy typically have 3 - 6 years of experience within gaming or a related filed. Here are some examples of what an Engineer might be expected to do at Iron Galaxy.

Responsibilities

  • Develop cutting edge rendering features and special effects to support the needs of our internal projects and external clients
  • Support our art and design departments with the best technology available to help them realize their visions
  • Analyze performance and implement optimizations at both a high and low level.
  • Work with our multi-disciplinary development team to help set the direction of rendering technology at Iron Galaxy

Required Skills

  • Considerable programming experience in C++
  • Comfortable navigating and modifying both commercial and proprietary game engines
  • Has in-depth math skills with regard to modern 3D graphics techniques
  • Stays up to date with developing trends and novel techniques in real-time rendering
  • Understands modern hardware rendering pipelines
  • Is able to adapt to multiple rendering engines and graphics hardware
  • Is a dependable teammate who is able to communicate with all development disciplines

Desired Skills

  • Deep knowledge of at least one low-level shading language and graphics API
  • Proficiency using at least one high-quality graphics debugger (e.g., RenderDoc, PIX)
  • Meaningful experience working on modern console hardware
  • Experience with a current commercial-scale game engine

If you have not worked in a professional capacity as a software engineer in game development, please describe how your programming skills from your experience will translate to this position in your cover letter.

About Us

Iron Galaxy is one of the world’s largest independent video game developers with 80+ shipped titles. Our people combine their talents to create amazing ports, epic remasters, and new experiences from the ground up. We partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level. See why we have been certified by Great Place to Work and GamesIndustry.biz.

Lead Software Engineer

At Iron Galaxy Studios, our teams support a healthy work-life balance, promote continuous improvement, and champion a diverse people-focused culture. We encourage Engineers from every heritage, lifestyle, or background to apply.
This is a full-time hybrid position in Orlando (FL), Chicago (IL), Nashville (TN), or Austin (TX) with relocation options for out-of-state applicants.


Iron Galaxy is looking for a Lead Programmer to join our world-class engineering team and help lead a team. Programmers at Iron Galaxy work on a wide variety of projects, including creating new games from the ground up, co-developing games with partners, and porting existing games to new platforms. Our projects tend to have shorter development cycles; it’s not uncommon for a programmer to work on more than one project in a year. We have found that this helps keep things fresh and provides opportunities to utilize experience gained from previous projects.

As a Lead Programmer, you will be expected to lead a small to medium-sized team, estimate and schedule work, contribute directly to features and systems, and provide guidance and feedback to help your team grow. Responsibilities vary based on the project, and we will also aim to place you on projects that play to your strengths while also giving you room to grow. Here are some examples of what a Lead Programmer might be expected to do.

Responsibilities

  • Provide feedback and mentorship to direct reports
  • Identify and schedule work for a project, system, or feature
  • Create a technical design document for a new system or feature
  • Review a game design document for a feature and provide feedback
  • Implement low-level subsystems for a new platform
  • Implement a new feature or system, or extend an existing one
  • Lead an evaluation team to provide information for a project bid

Desired Skills

  • Previous leadership/management experience
  • Significant experience at a game studio (any size)
  • Deep understanding of C/C++
  • Strong debugging skills
  • Development experience on at least one game console
  • Able to adapt to new codebases and platforms
  • Passion for personal development and mentoring others

If you have not worked in a professional capacity as a software engineer in game development, please describe how your programming skills from your experience will translate to this position in your cover letter.

About Us

Iron Galaxy is one of the world’s largest independent video game developers with 80+ shipped titles. Our people combine their talents to create amazing ports, epic remasters, and new experiences from the ground up. We partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level. See why we have been certified by Great Place to Work and GamesIndustry.biz.

Details

Position Type:
Full Time
Location:
Chicago, Orlando, Nashville, or Austin
Experience:
Senior (6+ years of experience)
Job Department:
Engineering
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Lead Technical Artist

At Iron Galaxy Studios, our teams support a healthy work-life balance, promote continuous improvement, and champion a diverse people-focused culture. We encourage professionals from every heritage and background to apply.

This is a full-time hybrid position in Orlando (FL), Chicago (IL), Nashville (TN), or Austin (TX) with relocation options for out-of-state applicants.

Iron Galaxy Studios is looking for a seasoned Technical Leader to help unleash the creativity of our art team. As Lead Technical Artist you’ll ensure that all content authored meets performance requirements, and take ownership of toolsets, materials, and prototyping. Technical Artists at Iron Galaxy are challenged to improve processes, maintain established workflows, and iterate in a fast-paced work environment. The ideal candidate is an experienced problem-solver and an effective communicator across disciplines with a desire to mentor other artists.

RESPONSIBILITIES

  • Understand, maximize, and communicate asset optimization
  • Implement technical art features and tools to automate processes
  • Design, develop, and maintain pipelines and workflows
  • Establish metrics around performance management and asset validation
  • Integrate art content into the game engines and maintain technical documentation.
  • Provide technical support to the Art, Design, and Engineering team
  • Foster a people-focused team environment to fuel game creation
  • Mentor, train, and guide team members in areas of expertise
  • Support tool creation, rigging, weighting, materials work, and/or rapid prototyping

DESIRED SKILLS

  • Impactful communication and organizational skills
  • Wide technical skillset with knowledge of programs including Maya, Lua, and/or 3D Max
  • Expert understanding of 3D modeling, proceduralism, and node-based systems
  • Highly proficient in scripting tools in Python, MEL, C++, and C#.
  • Ability to write clean, maintainable, extensible, and reusable code.
  • Thorough understanding of the technical art pipelines
  • Expertise in translating artistic requirements to actual in engine results
  • Meaningful experience in industry-standard engines and software including familiarity with Unreal Engine 5 and Unity

BONUS SKILLS

  • Strong and collaborative leadership mentality
  • Ability to work with stakeholder outside of the core projects
  • A good sense of new industry practices that incorporate new software

ABOUT US

Iron Galaxy is one of the world’s largest independent video game developers with 80+ shipped titles. Our people combine their talents to create amazing ports, epic remasters, and new experiences from the ground up. We partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level. See why we have been certified by Great Place to Work and GamesIndustry.biz.

Lead Animation Artist

At Iron Galaxy Studios, our teams support a healthy work-life balance, promote continuous improvement, and champion a diverse people-focused culture. We encourage professionals from every heritage and background to apply. 

This is a full-time hybrid position in Orlando (FL), Chicago (IL), Nashville (TN), or Austin (TX) with relocation options for out-of-state applicants. 

Iron Galaxy Studios is looking for a high-level animation leader who has a passion for video games. When you join our team, we’ll ask you to elevate the visual quality of our projects through movement and personality. We are an established independent video game studio that partners with some of the most respected publishers in the industry. If you desire an environment to showcase your talents across multiple AAA titles, this job is for you. 

RESPONSIBILITIES 

  • Work closely with the project Animation Director / Art Director to define processes and potential pipelines 
  • Ensure a high visual quality bar for animation work going into the game 
  • Mentor and contribute to the growth of fellow animation artists  
  • Create high-quality gameplay animations that adhere to the style of the project 
  • Collaborate across disciplines to achieve responsive and readable gameplay animations 
  • Use well-built posing and motion flow to create distinct character-driven actions 
  • Create high-impact moves and convincing reactions 
  • Utilize efficient creation techniques to support refinement and rapid iteration 
  • Contribute to a team full of excitement and passion for creating great games 

DESIRED SKILLS 

  • Experience working on a team to craft a distinct, cohesive visual style 
  • Deep expertise and experience in working with the core principles of animation 
  • Solid communication, organizational, and leadership skills 
  • Ability to adapt between different art styles and adjust quickly 
  • Knowledge of industry-standard tools such as Autodesk Maya & 3Ds Max, AnimBot, Houdini, Confluence, and Jira  
  • Robust mentality around collaboration and leadership 
  • Familiarity with Unreal Engine 5  

BONUS SKILLS 

  • Ability to work with stakeholders outside of the core projects 
  • A good sense of 3D & 2D animation fundamentals  
  • Skills in Adobe After Effects and other Amination Plugins  

Lead Animation Artists typically have 5 - 7 years of experience within gaming animation or a related field.

ABOUT US

Iron Galaxy is one of the world’s largest independent video game developers with 80+ shipped titles. Our people combine their talents to create amazing ports, epic remasters, and new experiences from the ground up. We partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level. See why we have been certified by Great Place to Work and GamesIndustry.biz

Game Producer

At Iron Galaxy Studios, our teams support a healthy work-life balance, promote continuous improvement, and champion a diverse people-focused culture. We encourage professionals from every heritage and background to apply.

This is a full-time hybrid position in Chicago (IL), Nashville (TN), Austin (TX), or Orlando (FL) with relocation options for out-of-state applicants.

As a Mid-Level Producer, you will work with the development team to create production schedules, track deliverables, manage goals, and drive team success. We ask our Production team members to work closely with the various game teams to ensure that development runs smoothly and assist in communication between the departments. A Producer at Iron Galaxy fosters a positive team environment and keeps our projects on track. You may assist on one project at a time or, based on our needs, work on multiple smaller projects at once.

RESPONSIBILITIES

Produce Great Games!

  • Create, organize, and maintain high-level and near-term schedules, project task lists, and deliverables
  • Bring a broad set of tools and methodologies that can apply uniquely to each project
  • Efficiently schedule and run meetings, assess prior requirements, and ensure goals are clear and followed up on
  • Identify, communicate, and resolve risks that may be blocking the team from hitting their goals

Deliver for Our Partners

  • Effectively communicate project status and needs internally and to our partners
  • Proactively identify and propose solutions for project risks and issues
  • Cultivate successful partnerships by leading through influence and looking for positive solutions to all problems

Be a Great Collaborator

  • Collaborate with Leads to establish and maintain the project roadmap & long-term feature schedules, milestone definitions, and sprint goals
  • Understand and communicate project milestones, deadlines, risks, and stakeholder feedback to team members and studio leadership
  • Foster an environment that creates a positive team experience and high morale

DESIRED SKILLS

  • Production experience in a game development environment
  • Knowledge of game industry-standard software tools, design documents, and production processes/best practices (budgets, game concept, and prototyping creation, project management, bug reports, and defect tracking)
  • High-level time-management skills with the ability to focus on priorities, manage change, and deliver against agreed deadlines
  • Experience working under rapid development cycles
  • Proven mediation and problem-solving skills
  • Sound decision-making capabilities with a demonstrable ability to think outside the box
  • Meaningful communication skills that lead to proactive and effective solutions
  • Knowledge of Jira and Confluence

Mid-Level Producers typically have 3 - 6 years of experience within gaming or a related field.

About Us

Iron Galaxy is one of the world’s largest independent video game developers with 80+ shipped titles. Our people combine their talents to create amazing ports, epic remasters, and new experiences from the ground up. We partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level. See why we have been certified by Great Place to Work and GamesIndustry.biz.

Software Engineer

At Iron Galaxy Studios, our teams support a healthy work-life balance, promote continuous improvement, and champion a diverse people-focused culture. We encourage Engineers from every heritage, or background to apply. This is a full-time hybrid position in Orlando (FL), Chicago (IL), Nashville (TN), or Austin (TX) with relocation options for out-of-state applicants.


Mid Level Software Engineers at Iron Galaxy work on a wide variety of projects, including creating new games from the ground up, co-developing games with partners, and porting existing games to new platforms. Our projects tend to have shorter development cycles; it’s not uncommon for a software engineer to work on more than one project in a year. We’ve found that this helps keep things fresh and provides opportunities to utilize experience gained from previous projects.

As a Mid Level Software Engineer at Iron Galaxy, you’ll get the chance to help architect and implement features and systems, debug difficult problems, and tackle new challenges. In addition to their technical skills, our software engineers typically have strong communication skills and work well with diverse cross-functional teams. This is a mid-level position. Candidates should have a solid knowledge of game development. Responsibilities vary based on the project and expertise. Mid Level Software Engineer's at Iron Galaxy typically have 3 - 6 years of experience within gaming or a related field. Here are some examples of what a Software Engineer might be expected to do at Iron Galaxy.

Responsibilities

  • Implement new features or systems
  • Assist in the creation of technical design documents for new systems
  • Review game design documents and provide feedback
  • Implement low-level subsystems for new platforms
  • Ensure adherence to platform compliance requirements

Desired Skills

  • Experience at a game studio (any size)
  • Solid understanding of C/C++
  • Desire to learn and grow
  • Strong debugging skills
  • Able to adapt to new codebases and platforms

If you have not worked in a professional capacity as a software engineer in game development, please describe how your programming skills from your experience will translate to this position in your cover letter.

About Us

Iron Galaxy is one of the world’s largest independent video game developers with 80+ shipped titles. Our people combine their talents to create amazing ports, epic remasters, and new experiences from the ground up. We partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level. See why we have been certified by Great Place to Work and GamesIndustry.biz.

Senior Software Engineer

At Iron Galaxy Studios, our teams support a healthy work-life balance, promote continuous improvement, and champion a diverse people-focused culture. We encourage Engineers from every heritage, or background to apply. This is a full-time hybrid position in Orlando (FL), Chicago (IL), Nashville (TN), or Austin (TX) with relocation options for out-of-state applicants.

Iron Galaxy is looking for experienced senior Programmers to join our world-class engineering team. Senior Programmers at Iron Galaxy work on a wide variety of projects, including creating new games from the ground up, co-developing games with partners, and porting existing games to new platforms. Our projects tend to have shorter development cycles; it’s not uncommon for a programmer to work on more than one project in a year. We’ve found that this helps keep things fresh and provides opportunities to utilize experience gained from previous projects.

As a Senior Software Engineer, you will be expected to take ownership of significant features and systems, debug difficult problems, and provide guidance and feedback to help your teammates grow. You should be comfortable navigating an unfamiliar codebase. While you may have one or more areas of expertise, you aren’t afraid to venture into other domains. In addition to your technical skills, you should have strong communication skills, and work well with diverse cross-functional teams. Responsibilities vary based on the project, and we will also aim to place you on projects that play to your strengths while also giving you room to grow. Here are some examples of what a Senior Programmer might be expected to do.

Responsibilities

  • Provide feedback in code reviews
  • Identify performance bottlenecks and possible solutions
  • Create a technical design document for a new system
  • Review a game design document for a feature and provide feedback
  • Implement low-level subsystems for a new platform
  • Work with an evaluation team to provide information for a project bid
  • Ensure adherence to platform compliance requirements

Desired Skills

  • Significant experience at a game studio (any size)
  • Deep understanding of C/C++
  • Strong debugging skills
  • Development experience on at least one game console
  • Able to adapt to new codebases and platforms
  • Passion for personal development and mentoring others

If you have not worked in a professional capacity as a software engineer in game development, please describe how your programming skills from your experience will translate to this position in your cover letter.

About Us

Iron Galaxy is one of the world’s largest independent video game developers with 80+ shipped titles. Our people combine their talents to create amazing ports, epic remasters, and new experiences from the ground up. We partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level. See why we have been certified by Great Place to Work and GamesIndustry.biz.

Senior Rendering Engineer

At Iron Galaxy Studios, our teams support a healthy work-life balance, promote continuous improvement, and champion a diverse people-focused culture. We encourage Engineers from every heritage, or background to apply.
This is a full-time hybrid position in Orlando (FL), Chicago (IL), Nashville (TN), or Austin (TX) with relocation options for out-of-state applicants.


Iron Galaxy Studios is seeking experienced Senior Rendering Programmers to join our world-class engineering team. Programmers at Iron Galaxy have contributed in many ways to our diverse portfolio of high-profile projects. This has included leading the development of new rendering features on Microsoft’s Killer Instinct, optimizing ambitious ports to the Nintendo Switch with Diablo 3 and Skyrim, tackling the challenges of virtual reality with Skyrim VR, and collaborating with our team of talented artists to develop great-looking content across all our internal projects.

We need a new teammate who can help us continue to develop cutting-edge graphics features, techniques, and effects on both internal and external projects. Responsibilities vary based on the project, and we will also aim to place you on projects that play to your strengths while also giving you room to grow. Here are some examples of what a Senior Programmer might be expected to do.

Responsibilities

  • Develop cutting edge rendering features and special effects to support the needs of our internal projects and external clients
  • Support our art and design departments with the best technology available to help them realize their visions
  • Analyze performance and implement optimizations at both a high and low level.
  • Work with our multi-disciplinary development team to help set the direction of rendering technology at Iron Galaxy

Desired Skills

  • 3+ years of graphics programming experience at a game studio or equivalent
  • Highly comfortable navigating and modifying very large C++ game engines
  • Stays up to date with developing trends and novel techniques in real-time rendering
  • Understands modern hardware rendering pipelines
  • Has reasonable math skills, as required to reason about modern 3D graphics techniques
  • Is able to adapt to multiple rendering engines and graphics hardware
  • Is a dependable teammate who is able to communicate with all development disciplines

Bonus Skills

  • Deep knowledge of at least one low-level shading language and graphics API
  • Proficiency using at least one high-quality graphics debugger (e.g., RenderDoc, PIX)
  • Experience working on modern console hardware
  • Experience with a current commercial-scale game engine
  • Previous leadership experience of a team of graphics engineers

About Us

Iron Galaxy is one of the world’s largest independent video game developers with 80+ shipped titles. Our people combine their talents to create amazing ports, epic remasters, and new experiences from the ground up. We partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level. See why we have been certified by Great Place to Work and GamesIndustry.biz.

Rendering Engineer

At Iron Galaxy Studios, our teams support a healthy work-life balance, promote continuous improvement, and champion a diverse people-focused culture. We encourage Engineers from every heritage, or background to apply. This is a full-time hybrid position in Orlando (FL), Chicago (IL), Nashville (TN), or Austin (TX) with relocation options for out-of-state applicants.

Iron Galaxy Studios is seeking Mid Level Rendering Engineers to join our world-class engineering team! Engineers at Iron Galaxy have contributed in many ways to our diverse portfolio of high-profile projects. This has included leading the development of new rendering features on Microsoft’s Killer Instinct, optimizing ambitious ports to the Nintendo Switch with Diablo 3 and Skyrim, tackling the challenges of virtual reality with Skyrim VR, and collaborating with our team of talented artists to develop great-looking content across all our internal projects.

We need a new teammate who can help us continue to develop cutting-edge graphics features, techniques, and effects on both internal and external projects. Responsibilities vary based on the project, and we will also aim to place you on projects that play to your strengths while also giving you room to grow. Mid Level Rendering Engineers at Iron Galaxy typically have 3 - 6 years of experience within gaming or a related filed. Here are some examples of what an Engineer might be expected to do at Iron Galaxy.

Responsibilities

  • Develop cutting edge rendering features and special effects to support the needs of our internal projects and external clients
  • Support our art and design departments with the best technology available to help them realize their visions
  • Analyze performance and implement optimizations at both a high and low level.
  • Work with our multi-disciplinary development team to help set the direction of rendering technology at Iron Galaxy

Required Skills

  • Considerable programming experience in C++
  • Comfortable navigating and modifying both commercial and proprietary game engines
  • Has in-depth math skills with regard to modern 3D graphics techniques
  • Stays up to date with developing trends and novel techniques in real-time rendering
  • Understands modern hardware rendering pipelines
  • Is able to adapt to multiple rendering engines and graphics hardware
  • Is a dependable teammate who is able to communicate with all development disciplines

Desired Skills

  • Deep knowledge of at least one low-level shading language and graphics API
  • Proficiency using at least one high-quality graphics debugger (e.g., RenderDoc, PIX)
  • Meaningful experience working on modern console hardware
  • Experience with a current commercial-scale game engine

If you have not worked in a professional capacity as a software engineer in game development, please describe how your programming skills from your experience will translate to this position in your cover letter.

About Us

Iron Galaxy is one of the world’s largest independent video game developers with 80+ shipped titles. Our people combine their talents to create amazing ports, epic remasters, and new experiences from the ground up. We partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level. See why we have been certified by Great Place to Work and GamesIndustry.biz.

Lead Software Engineer

At Iron Galaxy Studios, our teams support a healthy work-life balance, promote continuous improvement, and champion a diverse people-focused culture. We encourage Engineers from every heritage, lifestyle, or background to apply.
This is a full-time hybrid position in Orlando (FL), Chicago (IL), Nashville (TN), or Austin (TX) with relocation options for out-of-state applicants.


Iron Galaxy is looking for a Lead Programmer to join our world-class engineering team and help lead a team. Programmers at Iron Galaxy work on a wide variety of projects, including creating new games from the ground up, co-developing games with partners, and porting existing games to new platforms. Our projects tend to have shorter development cycles; it’s not uncommon for a programmer to work on more than one project in a year. We have found that this helps keep things fresh and provides opportunities to utilize experience gained from previous projects.

As a Lead Programmer, you will be expected to lead a small to medium-sized team, estimate and schedule work, contribute directly to features and systems, and provide guidance and feedback to help your team grow. Responsibilities vary based on the project, and we will also aim to place you on projects that play to your strengths while also giving you room to grow. Here are some examples of what a Lead Programmer might be expected to do.

Responsibilities

  • Provide feedback and mentorship to direct reports
  • Identify and schedule work for a project, system, or feature
  • Create a technical design document for a new system or feature
  • Review a game design document for a feature and provide feedback
  • Implement low-level subsystems for a new platform
  • Implement a new feature or system, or extend an existing one
  • Lead an evaluation team to provide information for a project bid

Desired Skills

  • Previous leadership/management experience
  • Significant experience at a game studio (any size)
  • Deep understanding of C/C++
  • Strong debugging skills
  • Development experience on at least one game console
  • Able to adapt to new codebases and platforms
  • Passion for personal development and mentoring others

If you have not worked in a professional capacity as a software engineer in game development, please describe how your programming skills from your experience will translate to this position in your cover letter.

About Us

Iron Galaxy is one of the world’s largest independent video game developers with 80+ shipped titles. Our people combine their talents to create amazing ports, epic remasters, and new experiences from the ground up. We partner with the top companies in the gaming industry to co-develop and support AAA game creation at the highest level. See why we have been certified by Great Place to Work and GamesIndustry.biz.

Details

Position Type:
Full Time
Location:
Chicago, Orlando, Nashville, or Austin
Experience:
Senior (6+ years of experience)
Job Dept:
Engineering