
In collaboration with Activision, our environment art teams contributed multiplayer content for the launch and subsequent seasonal updates. Our artists were given the opportunity to engage with each step of the development process, from deciding map theming and revamping old props, to creating custom assets and overseeing the details of set dressing. We worked in conjunction with Designers, Art Directors, and QA on the partner-side to maintain classic gameplay elements while overhauling the visual aesthetic of each environment.
REMASTERED MAPS: Modernized several MWII maps to function in the updated engine.
NEW MAPS: Drove final implementation of original multiplayer environments for MWIII.
PRODUCTION: Planned and tracked project timelines and managed partner collaboration.
QUALITY ASSURANCE: Validated functionality and strategic gameplay zones for maps.
LIVE SERVICES: Worked with Activision to implement limited time events for Warzone.