Starfield
Role:
Engineering Support

Overview

Bethesda selected us to operate a long-term partner to help them launch their new game, Starfield. For over three years, we worked closely with their team to help them craft and polish the space exploration experience up until its release. Scaling up from a single world to a diverse array of planets presented a lot of challenges, from technical questions on how we manage data for near full-scale planets to how we should handle time of day on a planet tidally locked to their sun.

Capabilities

QUALITY ASSURANCE: Stood up automated testing and metrics gathering for the quest path.

GAMEPLAY: Implemented physics simulation for take-off, landing, and space navigation.

GRAPHICS: Helped the weather team execute different conditions in various atmospheres.

TOOLS: Improved editor performance and usability with better data and messaging.

USER INTERFACE: Implemented new interfaces for working with the player's space gadgets.

Screenshots

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